Robin Komans’ talk with Ten Tips for Better LGBTQ+ Characters in Games and Media.
Sande Chen tells us about Game Writing Job Hunt Misconceptions.
Artur Ganszyniec’s talk about Narrative Game Design.
Matthijs van de Laar talks about Storytelling in an autonomous game world.
Interview with Philippe Boulle and Lauren Wood about Writing history for winners (and losers) in Age of Empires IV.
A deep dive into the interactive fiction game 80 Days.
Interview with creative director Jean-Francois Dugas about Making Marvel’s Guardians of the Galaxy so ‘flarking’ funny.
Lewis Gordon writes about how Procedural Storytelling is Exploding the Possibilities of Video Game Narratives.